In iOS 9, developers can block your access to applications

iOS 9 access applicationsiOS 9 brings for developers a new system that allows them to block the access of certain terminals to their applications based on the technologies they have incorporated. The Apple company allows developers to implement new types of restrictions for their own applications so that, for example, terminals that have 64-bit chips could run some applications that do not have this technology available.

Even if now the list of compatibility with iOS 9 includes a multitude of old iPhones, iPads and iPod Touches, developers will be able to decide which of them will be able to run applications or not based on the existing technologies in the respective terminals.

Everything seems to be related to the 64-bit architecture implemented by Apple in iDevices starting with the A7 chip, and because developers complain about the difficulty of providing support for old terminals, Apple comes to their aid.

The option to restrict access to applications for terminals that do not have the 64-bit architecture will be available in Xcode, and the applications that have it enabled will not even be listed in the App Store for users who own the devices.

 

Although developers can decide to support any kind of terminal, whether they have 32-bit or 64-bit processors, many will probably choose to simplify their lives by developing titles for the latter platform.

Applications made especially for terminals with 64-bit processors run much faster than normal applications with compatibility for both types of architectures, Apple still demonstrating how great the performance increase is for the new terminals.

 

Although for developers the functionality is extremely useful and could enormously reduce application development times, for users things are not so great, many will be left without the desired applications.

This new option implemented by Apple practically forces users to give up their old terminals and buy new ones, so we can speculate that it could be a tactic to increase sales, but the developers are the ones who decide how much impact it will have.