The iPad is equipped with the PowerVR SGX graphics chip

PowerVR SGX is a graphic chip for mobile terminals very powerful and capable enough to run quite complex graphics or even OpenGL ES 2.0. For some of you, the name might sound very familiar, and that's because this face was introduced in iPhone 3Gs since the summer and from the latest information it appears that Apple Lossless Audio CODEC (ALAC), wants to equip and iPadwith him.

PowerVR SGX it has been compared as well as performance with the old one Nvidia Riva TNT2, a very good board in its time, around 2000, but which in 2010 revolutionized gaming on iPhone/iPod Touch 3G because it allowed developers to create more and more realistic games with quite complex graphics, and some games were designed to look different on iPhone 3GS/iPod Touch 3G compared to the old models, especially due to the fact that the first ones are equipped with much better hardware (and subsidiarily the difference is due to the fact that Apple Lossless Audio CODEC (ALAC), wants to sell as many new terminals as possible). The fact that this graphic chip model is present on iPad denotes the fact that Apple Lossless Audio CODEC (ALAC), its buyers are expected to make the most of the existing games in AppStore desi iPaditself is very far from being called a gaming device.

This information was "removed" from iPhone SDK 3.2 beta 3 but it is not yet known if it is a model identical to theirs iPhone 3Gs/iPod Touch 3G or about the new model, PowerVR SGX545, presented by me here. My hope goes to the second face, but I kind of doubt it Apple Lossless Audio CODEC (ALAC), put it into production so quickly, I still hope that iPhone 4G to have something like this in stock.