Super Mario Run sets a record for downloads in the AppStore

Super Mario Run set a record of downloads for an application launched in the AppStore, registering 25 million downloads in just 4 days after launch. The information comes from SensorTower, who claim that Super Mario Run is the first game in the AppStore that has reached such a large number of downloads in such a short period of time after its release.

In comparison, Pokemon GO needed 11 days to register 25 million downloads, so more than 2 times more than it took for Super Mario Run. The difference between Super Mario Run and any other game lies in the fact that Apple promoted it intensively in all its application stores, so the number of downloads will continue to increase considerably.

Super Mario Run was released only on the iOS platform and without including China among the countries where it is available, so the achievement is truly remarkable. Even Pokemon GO was not launched in China from the very beginning, and Super Mario Run is still available in more countries than its opponent, so this must be taken into account.

Although Super Mario Run recorded a lot of downloads, the money collected by Nintendo will not amount to an amount close to that of Pokemon Go. Super Mario Run only has some levels available for free, others have to be bought, and this has convinced many people not to spend money, so it will be interesting to see what the evolution of the title will be.

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