iPhone with 64GB capacity per year?

23801 Yesterday, the giant producer of almost any kind of hardware component related to the IT field and not only, Toshiba, announced the launch of a NAND chip with a capacity of 64GB, the chip with the largest capacity currently available on the market. Why is this interesting news for us? In case you didn't know, Toshiba is the company that supplies the 16 and 32 GB chips for assembling the iPhone 3GS and looking back, every year Apple doubled the storage space available on the iPhone and iPod Touch so that in the summer of 2010 we can expect another doubling, 32/64 GB iPhone and 128 GB iPod Touch. Looking deeper into the hardware configuration of the 2 terminals, the iPhone can support a single NAND chip, hence the maximum capacity of 64GB and the iPod Touch 2, which leads to a storage space of 128GB. Following the same normal course, I deduce the maintenance of the price in the case of increasing the storage capacity, something that happened year after year with each upgrade.

You probably heard the news that Foxconn was contracted to build the future iPhone model, the relationship between Toshiba and Foxconn is quite good, and at Apple's request, Toshiba will speed up the process of creating the new chips that were announced as available for sale since the first semester of 2010.

Although the iPhone/iPod Touch were marketed as multimedia devices, not as gaming platforms, although they ended up being, as if the 32 GB is enough for a mobile phone. Don't get me wrong, who wouldn't like to have double the capacity for the same price? I do! But what to do with it? I own a 3 GB 16GS and I never managed to fill up the 16 GB no matter how many things I copied to the phone, a 32 GB would be too much, and a 64 GB would be overkill for many. The only logical explanation I could find in the creation of new applications for navigation, the current ones have between 1-2 GB, and with the detailing of the maps these numbers could increase; or equipping the new terminal with an improved graphic chip, something that would lead to the creation of new, much more complex games, which would take up more space, an example would be Driver which is almost 500 MB, it is enormous considering that it a game made for a mobile phone.

However the events unfold, as always, we still have something to gain, but there is still a long way to go until the summer, and as I said before, Apple is one of the most secretive-maniac companies in the world, we won't know anything until they launch their products.