Here are the first images of the Facebook application for iPad

      I know that many of you have been waiting for the Facebook application for iPad for some time and unfortunately you will have to wait some more, but TechCrunch managed to obtain a copy of the application that will be launched soon. In the images in this article you have presented it and the people from TechCrunch claim that it works as well as possible and is mostly written in HTML5. Information about the iPad version of the application was discovered in the code of the iPhone application, more precisely in version 3.4.4 released these days by Facebook, so it is very possible that the Facebook application will become universal.

All of this is apparently possible thanks to a seemingly tiny update Facebook pushed yesterday to their iPhone app. Version 3.4.4 seemed like a small version that restored the "Send" button for comments and chat among a few other little things. Facebook may have even pushed it out in response to some backlash they had been getting about the app, as the Financial Times covered a few days ago. Perhaps it was the rush to fix some of those issues that caused Facebook to push this version – which will clearly eventually be Universal Binary (meaning it will house both the iPhone and iPad versions of the app) – with the iPad elements inside. Whatever the case, the app is carrying a payload of much greater importance than some bug fixes.

      It is not yet known when exactly this new version of the iPad application will be launched, it should have already appeared in the App Store, but it seems that for the time being it is still being perfected. Those from TechCrunch claim that the application works very well, has a modified UI to be perfect for a tablet and will probably bring some new options. You can find more images of the Facebook application for iPad here and when it will be released in the App Store I will let you know.

If you want to test the iPad version on your tablet, you just have to modify the info.plist file in the application and add the value 2 next to the UIDeviceFamily line.