iOS application developers are convinced that Apple will not complicate the development process by releasing the iPhone 5

  The new iPhone that Apple would launch in the fall of this year it would have a 4-inch screen incorporated. For now, no one knows what resolution the device will have, but some say that we can expect it 1152 x 640 pixels to be displayed on the screen of the future terminal. In this case, developers of iOS applications should redo part of the graphics of their own applications in order to be able to run them without problems, and here we are talking about extra work and lost development time.

Changing the aspect ratio would be a lot of work for development teams. We found that maybe 50 percent of iOS development is [spent] in layout," he said in an interview on Friday. "If we had to do two versions of that, the current aspect ratio and a new aspect ratio, and had to lay it out again, that would add considerably to our development time. Apple often changes the requirements for iOS applications but they usually give developers fair warning and decent tools to accommodate new devices. The transition to Retina display and iPad were both relatively straightforward

  Well, despite these rumors, the application developers they are not the least bit worried of the changes that Apple would make. Even if a new resolution will appear with the launch of iPhone 5, the developers are convinced that Apple will find a method to allow everyone to run the old applications on the new terminal. In this idea, developers are convinced that Apple will provide them with the necessary tools to develop applications and for the new resolution, so everyone relies on the idea that Apple is "smart" enough not to damage the iOS platform, even in the case of introducing a new resolution.

A bigger display could mean a few things. It could mean that the display has a higher resolution while retaining the same aspect ratio. The new display might be a different shape. Finally, the display might simply grow while retaining the old resolution. But changing the resolution or aspect of the display need not have an effect on user interface elements, just their layout. Bars and controls could stay the same size while content areas expand to fill the additional screen real estate.

Apple might help developers transition between form factors by providing a system that would automatically adjust layouts for new resolutions and display aspects. Last year at WWDC, they revealed a component for Mac OS X called Cocoa Auto-Layout that allows developers to define layouts using fairly simple, freeform constraints. A system like this could also work on iOS.

  In conclusion, no matter what decision Apple will take regarding the resolution, everyone is convinced that users will not be affected, and developers will have everything they need to easily adapt their applications.