Nintendo could launch gamepads for iPhone and iPad

Nintendo is one of the largest producers of games and portable consoles, and recently the company has shown itself willing to launch games including for the iOS platform in order to generate sustained revenue, but its ambitions will not be limited to games, but could expand including the hardware controller.

The general director of the entertainment and development division within Nintendo, Shinya Takahashi, announced that his company will devote a good part of its financial resources to the development of games for tablets and smartphones, and the hardware for them will be equally important.

Nintendo knows that the market of accessories for iPhone and iPad is saturated with various controllers for games, but it relies on its experience and the fact that it can launch on the market devices made to be specially compatible with the games it launches in the App Store, this giving him an advantage in many countries.

Along with these controllers, those from Nintendo would also intend to launch a series of special games, whose gameplay would be much better if the game is played with such a device, but until the moment of their appearance on the market it will be quite a while time.

"Physical controllers for smart device applications are available in the market and it is possible that we may also develop something new by ourselves. I believe Nintendo's way of thinking is to look at whether action games are really not impossible (without a physical controller for smart device applications) to create and how we can make it happen to create such a game."

Nintendo plans to release 5 more games for the iOS platform in the next period, but probably only some of them will be compatible with possible gamepads offered by the company, and for now no one from the company has offered a possible date for the release of this type of device for games.

Those from Nintendo have avoided for many years to get seriously involved in the development of games for smartphones or tablets, but now they are forced to do it because the market for portable consoles is in constant decline, not only in Asia, but also in many other markets on the planet.